local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
main_id = 8005
L0_1 = {}
L1_1 = 800501
L2_1 = 800502
L3_1 = 800503
L4_1 = 800504
L5_1 = 800520
L6_1 = 800505
L7_1 = 800506
L8_1 = 800508
L9_1 = 800509
L10_1 = 800510
L11_1 = 800511
L12_1 = 800512
L13_1 = 800513
L14_1 = 800514
L15_1 = 800516
L16_1 = 800518
L17_1 = 800515
L18_1 = 800517
L19_1 = 800519
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "166001123"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "166001124"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "166001248"
L7_1 = ""
L5_1[1] = L6_1
L5_1[2] = L7_1
L6_1 = {}
L7_1 = "166001125"
L8_1 = ""
L6_1[1] = L7_1
L6_1[2] = L8_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["800501"] = L1_1
L1_1 = {}
L0_1["800503"] = L1_1
L1_1 = {}
L0_1["800504"] = L1_1
L1_1 = {}
L0_1["800505"] = L1_1
L1_1 = {}
L0_1["800508"] = L1_1
L1_1 = {}
L0_1["800510"] = L1_1
L1_1 = {}
L0_1["800511"] = L1_1
L1_1 = {}
L0_1["800512"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12454
L3_1.alias = "Npc12454"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T800520_N12454"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12455
L4_1.alias = "Npc12455"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800521_N12455"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12456
L5_1.alias = "Npc12456"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800522_N12456"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12457
L6_1.alias = "Npc12457"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800523_N12457"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["800513"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12454
L3_1.alias = "Npc12454"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T800520_N12454"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12455
L4_1.alias = "Npc12455"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800521_N12455"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12456
L5_1.alias = "Npc12456"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800522_N12456"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12457
L6_1.alias = "Npc12457"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800523_N12457"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["800514"] = L1_1
L1_1 = {}
L0_1["800515"] = L1_1
L1_1 = {}
L0_1["800518"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800501_T800501_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800501_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12429
L5_1.alias = "Npc12429"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q800501_T800501_Moster_1"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12452
L6_1.alias = "Npc12452"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q800501_T800501_Moster_2"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["800501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800501_T800501_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800501_T800501_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800504_T800504_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800504_T800504_N1022"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800505_T800505_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800506_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12429
L5_1.alias = "Npc12429"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q800505_T800505_Moster_1"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12453
L6_1.alias = "Npc12453"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q800505_T800505_Moster_3"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["800505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800505_T800505_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800509_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12429
L5_1.alias = "Npc12429"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q800508_T800508_Moster_1"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12452
L6_1.alias = "Npc12452"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q800508_T800508_Moster_2"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12453
L7_1.alias = "Npc12453"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q800508_T800508_Moster_3"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["800508"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800509"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800520_N12454"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12429
L5_1.alias = "Npc12429"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q800508_T800508_Moster_1"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12452
L6_1.alias = "Npc12452"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q800508_T800508_Moster_2"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12453
L7_1.alias = "Npc12453"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q800508_T800508_Moster_3"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12514
L8_1.alias = "Npc12514"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q800508_T800508_Moster_1"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["800510"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12454
L4_1.alias = "Npc12454"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800520_N12454"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12455
L5_1.alias = "Npc12455"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800521_N12455"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12456
L6_1.alias = "Npc12456"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800522_N12456"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12457
L7_1.alias = "Npc12457"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800523_N12457"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["800511"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12454
L4_1.alias = "Npc12454"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T800520_N12454"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12455
L5_1.alias = "Npc12455"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T800521_N12455"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12456
L6_1.alias = "Npc12456"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800522_N12456"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12457
L7_1.alias = "Npc12457"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800523_N12457"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["800512"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800513"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800515_T800515_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12427
L4_1.alias = "Npc12427"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800514_guide"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800514"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800515_T800515_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12424
L4_1.alias = "Npc12424"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800515_T800515_N12424"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12427
L5_1.alias = "Npc12427"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q800515_T800515_N10000005"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12454
L6_1.alias = "Npc12454"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T800520_N12454"
L6_1.scene_id = 6
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12455
L7_1.alias = "Npc12455"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T800521_N12455"
L7_1.scene_id = 6
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12456
L8_1.alias = "Npc12456"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T800522_N12456"
L8_1.scene_id = 6
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 12457
L9_1.alias = "Npc12457"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "T800523_N12457"
L9_1.scene_id = 6
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["800515"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12424
L4_1.alias = "Npc12424"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800515_T800515_N12424"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12458
L5_1.alias = "Npc12458"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q800515_T800515_N10000005"
L5_1.scene_id = 6
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["800516"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800517"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12424
L4_1.alias = "Npc12424"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q800515_T800515_N12424"
L4_1.scene_id = 6
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["800518"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1022
L3_1.alias = "Npc1022"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q800508_T800508_N1022"
L3_1.scene_id = 6
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["800519"] = L1_1
L1_1 = {}
L0_1["800520"] = L1_1
quest_data = L0_1
